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1. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
There's lots of pluses and minuses with this change. But I think Fozzie, you need to just go on SIsi and use the compare tool and see what to me is a glaring error on shield boosters. As you go up in Meta level, by the very nature, there should b...
- by Alystin Wyndyl - at 2013.08.14 14:37:00
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2. About the Eos' model - in Player Features and Ideas Discussion [original thread]
I support the hull changes. Do it!
- by Alystin Wyndyl - at 2013.08.13 06:42:00
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3. Sticky:Odyssey 1.1 now on Singularity - bug reports - in Test Server Feedback [original thread]
Onlining of POS modules is broken. I had a POS go offline during the several days of Sisi being mostly down and I had to refuel and online the tower again. THAT worked fine. But, when I attempt to online any of the modules (from the Manage screen ...
- by Alystin Wyndyl - at 2013.08.13 05:54:00
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4. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Lots of good stuff here Fozzie! We need roles for specific POS modules and slots. We need an intermediate role between query and take that allows users of factory slots to use the slots, but ONLY cancel their OWN jobs, no one else. Not quite a ...
- by Alystin Wyndyl - at 2013.04.03 03:03:00
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5. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Noticed in Station Fitting service display, that you cannot grab the ammo from a group of weapons and unload them to you items hangar as displayed as merged with the station services OR in the unified inventory window. It will work to the ship's c...
- by Alystin Wyndyl - at 2012.12.04 23:25:00
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6. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
CCP Paradox wrote: Iam Widdershins wrote: agrajag119 wrote: Salvage drones - you specifically call out "your own wrecks". will this include fleet members or corp members as well. I know nuetral wrecks were mentioned too, but this sounds l...
- by Alystin Wyndyl - at 2012.11.21 18:27:00
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7. Lasers. Names. Changes. Please read before reaching for your weapons. - in Ships and Modules [original thread]
Takeshi Yamato wrote: CCP FoxFour wrote: And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters. True, however I've explained why this only appears to be a problem but is...
- by Alystin Wyndyl - at 2012.08.21 20:49:00
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8. Sticky:[Winter] Exploration Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Loco Ramos wrote: This thread and ideas are nice. I want to use this oportunity to beg to the art team to consider giving the Imicus/Helios model a good hard look They already did that. That's why it melted. Those art folks have some seri...
- by Alystin Wyndyl - at 2012.08.21 20:26:00
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9. Self-destruct changes on Singularity - in Test Server Feedback [original thread]
Tyrrax Thorrk wrote: Kristen Andelare wrote: Hey Frodo, Pinky's right. The SD mechanism isn't haphazard or cobbled together quickly it is also a built-in system that's part of the hull when you purchase it. And with a capsuleer's nerve endi...
- by Alystin Wyndyl - at 2012.08.16 18:33:00
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10. Sticky:[Winter] Exploration Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
How about giving them a role bonus that decreases the speed penalty while under cloak? since these ships are the precursors of true covert ops ships, having this bonus makes sense. Example: 10% reduction in speed penalty when fitting a prototype ...
- by Alystin Wyndyl - at 2012.08.13 19:17:00
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11. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
Droxlyn wrote: Amber Solaire wrote: It appears the Devs never took into account the size of tech2 mining crystals (50m3) Probably never heard of them 7 spare t2 crystals is definitely not enough The Beta Shrink Ray module hit them f...
- by Alystin Wyndyl - at 2012.08.06 21:28:00
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12. Proposal: Name the new ORE Frigate: Chribba - in Assembly Hall [original thread]
+1 Call it the Chribba, yup.
- by Alystin Wyndyl - at 2012.08.03 06:30:00
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13. [PROPOSAL] Bring back the vagabond frill - in Assembly Hall [original thread]
+1 to bring back the Vaga's thrill frill!!
- by Alystin Wyndyl - at 2012.08.03 05:42:00
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14. [PROPOSAL] Support Tug-class Vessel - in Assembly Hall [original thread]
I fully support this idea. We really need this.
- by Alystin Wyndyl - at 2012.08.03 05:19:00
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15. Rookie Frigate Changes - in Player Features and Ideas Discussion [original thread]
The Velator at Cynosural Field Theory III (140 m3 of LO), the Ibis and Reaper at Cynosural Field Theory IV (120m3 of LO), and finally, the poor Amarrian noobship the Impairor at Cynosural Field theory V. Of course any of them can be used at lower...
- by Alystin Wyndyl - at 2012.07.23 21:40:00
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16. CSM Statement regarding CCP refocusing - in EVE General Discussion [original thread]
+1
- by Alystin Wyndyl - at 2011.09.25 07:12:00
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17. EVE Online: Incarna 1.0 Issues Thread - in EVE Information Portal [original thread]
I'm running on a PC Laptop Gateway NV59), windows 7-64-bit Core I5 processor M430, latest video drivers. Issues list. 1. Jump gates and undocking cause a lost connection with vid driver, which recovers, but it's going to get me killed one of th...
- by Alystin Wyndyl - at 2011.06.23 05:08:00
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